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Battle Isle

Page history last edited by Buleste 8 years, 9 months ago Saved with comment

 

       
Game Info: http://www.abandonia.com/en/games/268/Battle+Isle.html
Download: http://www.abandonia.com/en/games/268/Battle+Isle.html
 
 

Testing-History

 
 

Status

Comments

Version

Debug.log

Playable Starting a mission, after starting up the game gives distorted music. Just quit mission and enter again to get proper music. 0.20 http://pastebin.com/trj62AAk
Playable
 Works perfectly.
0.15  
 Partially Working

"unsupported opcode" upon finishing the first mission.

Besides that it runs Perfect.

0.14 http://pastebin.com/EjUkBNkh
 Partially Working
Inro is played impossibly slow.
0.13  
 
     
 

Testing Comments:

 
 

0.20 Sound and music play fine in intro and menu.
Entering a mission gives totally distorted music. (completely non-resemblant to what it should sound like)

The music will be garbled on first startup of a mission. Just exit the mission and start again. The music will play fine now.(ESC, then Z to quit)

0.14 Intro plays flawlessy now. Game crashes when finishing the first mission. It must have problems with displaying a short animated video. (works fine on DOSBox)

0.13 Inro was played in mega slow-mo. (really really slow, like 5 minutes on the DS for half a second of actual playbacktime) No further testing after that.

 
     
 
 

Comments

Audio Volume 

OK

Touchpad Mouse (TPM) 

N/A

Game-Speed

OK

Suggested .exe-file

battle.exe
 
     
 

Useful comments

 
 

The password for the first singleplayer-mission is "CONRA". Enter it in options menu for singlepayer mode.

 

In v0.20 of DSx86 the music will be garbled on first startup of a mission. Just exit the mission and start again. The music will play fine now.

 

The controls are a somewhat unconventional:

To quit a mission Press ESC and then Z. (it´s Z because the game is programmed for QWERTZ-keyboards)

To choose an action, you have to keep pressed the space key and then choose an action with the cursor keys. To perform the action you have to keep the cursor button pressed and let go of the space key.

To withdraw from the movement view of a unit, repeatedly click A Button while pointing on it.

To end the round you have to perform the left action and then press F1 (press D instead of F1 to save the mission to a saveslot).

 

Singleplayer-Maps:

CONRA - Level 1
PHASE - Level 2
EXOTY - Level 3
MOUNT - Level 4
FIGHT - Level 5
RUSTY - Level 6
FIFTH - Level 7
VESUV - Level 8
MAGIC - Level 9
SPACE - Level 10
VALEY - Level 11
TASTY - Level 12
TERRA - Level 13
SLAVE - Level 14
NEVER - Level 15
RIVER - Level 16

 

Add-On Codes for the Mission Disks (not confirmed)

BLOCK (Mission Disk 1)

CLOCK (Mission Disk 2)

 
     
 

Custom Control Scheme:

 
 

INI Settings 

Additional Notes

[battle]
ScreenScale=Zoom
ScreenUpdate=30FPS
KEY_UP=48
KEY_DOWN=50
KEY_LEFT=4B
KEY_RIGHT=4D
KEY_A=1C
KEY_B=39
KEY_X=3B
KEY_Y=2C
KEY_START=01

X Button is F1 Key (to confirm end of phase)

START is Esc Key (Quit prompt)

Y Button is Z (to confirm Quit) - [it´s Z instead of Y, because game uses qwertz keyboard]

 

[battle]
ScreenScale=Jitter
ScreenUpdate=30FPS
KEY_UP=E048
KEY_DOWN=E050
KEY_LEFT=E04B
KEY_RIGHT=E04D
KEY_A=3C
KEY_B=2C
KEY_X=3D
KEY_Y=1C
KEY_L=3B
KEY_R=20
KEY_START=39
KEY_SELECT=01

D-Pad: Directions

Y / Start- Fire

B - Confirm Quit

L - Confirm End Phase

R - Save (only when confirming end phase)

 

Select - ESC (cancel)

 

A - Toggle Music

X - Toggle Sound Effects

 

 

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